UAT Game Modeling

Monday, February 7, 2011

Architecture

Built the World Trade Center in 3DS Max. It's really hard to get  a really good angle. I have all the interior columns built as well as the outer casing. I will submit the file max to the drop box as well.
Posted by Daniel Loo at 5:55 AM

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Blog Archive

  • ▼  2011 (86)
    • ►  April (17)
    • ►  March (9)
    • ▼  February (35)
      • No title
      • Character Concept
      • Sky Island
      • character
      • Dulce
      • (Semi) Final renders
      • ITS DONE!!!
      • Finished (for the most part)
      • update
      • Scene Render Update
      • game world
      • Scene
      • Afflicted Level
      • Mid-Term Critique Format & a TIP
      • Checklist for Mid-Term Presentation:
      • Dulce Base Level
      • the scene
      • Desert Oasis
      • Scene & LOD Renders
      • Renders, Scene
      • Cannot wait to see all the amazing levels coming t...
      • More Architecture
      • Architecture Update
      • my work
      • Architecture In Progress
      • Architecture
      • Architecture
      • architecture
      • hight map2
      • Base
      • concept arquitecture
      • Desert/Middle Eastern Hut
      • hight map
      • HELLO!I cannot wait to see your architectural feat...
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    • ►  January (25)
  • ►  2010 (1)
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