UAT Game Modeling

Monday, February 7, 2011

Base

This is a small military base that I made to place in my terrain. It has barracks buildings, missile silos, an air traffic control tower, and two small take off run ways with hangers.
Posted by Nathan Hubsch at 1:25 AM

1 comment:

Aby Bagulay said...

This is really good! Simple, but effective asset placement!

February 14, 2011 at 2:20 AM

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Blog Archive

  • ▼  2011 (86)
    • ►  April (17)
    • ►  March (9)
    • ▼  February (35)
      • No title
      • Character Concept
      • Sky Island
      • character
      • Dulce
      • (Semi) Final renders
      • ITS DONE!!!
      • Finished (for the most part)
      • update
      • Scene Render Update
      • game world
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      • Afflicted Level
      • Mid-Term Critique Format & a TIP
      • Checklist for Mid-Term Presentation:
      • Dulce Base Level
      • the scene
      • Desert Oasis
      • Scene & LOD Renders
      • Renders, Scene
      • Cannot wait to see all the amazing levels coming t...
      • More Architecture
      • Architecture Update
      • my work
      • Architecture In Progress
      • Architecture
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      • hight map2
      • Base
      • concept arquitecture
      • Desert/Middle Eastern Hut
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