UAT Game Modeling

Monday, April 18, 2011

Alien WIP

Ambient Occlusion and Normal still need to be baked. Low poly and diffuse texture. Diffuse also WIP.
Posted by Daniel Loo at 1:15 PM

2 comments:

Lynn U said...

Coming along nicely! Please post your ZBrush work for all to see!

April 18, 2011 at 7:38 PM
Aby Bagulay said...

So wacky seeing the tiny proportions... Nice to see some textured work! ^^

April 21, 2011 at 2:26 AM

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Blog Archive

  • ▼  2011 (86)
    • ▼  April (17)
      • Rigid Body Renders
      • Alien
      • I finally got it unwrapped... but there isn't time...
      • now with ribs
      • Alien WIP
      • Flyrant that actually flies
      • A Head That Actually Looks like a Head
      • with smoothing groups and some added armor plates
      • Topology = pain
      • Slade
      • Flyrant WIP
      • Character
      • I think this is a human...
      • No title
      • WIP
      • ZBrush Polypaint
    • ►  March (9)
    • ►  February (35)
    • ►  January (25)
  • ►  2010 (1)
    • ►  December (1)

Contributors

  • Daniel Loo
  • GeorgeP
  • Heather Hall
  • James
  • Luke Mueller
  • Lynn U
  • Nathan Hubsch
  • Ryan Ellis
  • The_Viking
  • Tommy
  • Tristan Moore
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